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# This file is part of Buildbot.  Buildbot is free software: you can 

# redistribute it and/or modify it under the terms of the GNU General Public 

# License as published by the Free Software Foundation, version 2. 

# 

# This program is distributed in the hope that it will be useful, but WITHOUT 

# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 

# FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more 

# details. 

# 

# You should have received a copy of the GNU General Public License along with 

# this program; if not, write to the Free Software Foundation, Inc., 51 

# Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 

# 

# Copyright Buildbot Team Members 

 

 

from twisted.python import log, reflect 

from twisted.python.failure import Failure 

from twisted.internet import defer, reactor 

from twisted.spread import pb 

from twisted.application import service 

 

from buildbot.process.builder import Builder 

from buildbot import interfaces, locks, config, util 

from buildbot.process import metrics 

 

class BotMaster(config.ReconfigurableServiceMixin, service.MultiService): 

 

    """This is the master-side service which manages remote buildbot slaves. 

    It provides them with BuildSlaves, and distributes build requests to 

    them.""" 

 

    debug = 0 

 

    def __init__(self, master): 

        service.MultiService.__init__(self) 

        self.setName("botmaster") 

        self.master = master 

 

        self.builders = {} 

        self.builderNames = [] 

        # builders maps Builder names to instances of bb.p.builder.Builder, 

        # which is the master-side object that defines and controls a build. 

 

        # self.slaves contains a ready BuildSlave instance for each 

        # potential buildslave, i.e. all the ones listed in the config file. 

        # If the slave is connected, self.slaves[slavename].slave will 

        # contain a RemoteReference to their Bot instance. If it is not 

        # connected, that attribute will hold None. 

        self.slaves = {} # maps slavename to BuildSlave 

        self.watchers = {} 

 

        # self.locks holds the real Lock instances 

        self.locks = {} 

 

        # self.mergeRequests is the callable override for merging build 

        # requests 

        self.mergeRequests = None 

 

        self.shuttingDown = False 

 

        self.lastSlavePortnum = None 

 

        # subscription to new build requests 

        self.buildrequest_sub = None 

 

        # a distributor for incoming build requests; see below 

        self.brd = BuildRequestDistributor(self) 

        self.brd.setServiceParent(self) 

 

    def cleanShutdown(self, _reactor=reactor): 

        """Shut down the entire process, once all currently-running builds are 

        complete.""" 

        if self.shuttingDown: 

            return 

        log.msg("Initiating clean shutdown") 

        self.shuttingDown = True 

 

        # first, stop the distributor; this will finish any ongoing scheduling 

        # operations before firing 

        d = self.brd.stopService() 

 

        # then wait for all builds to finish 

        def wait(_): 

            l = [] 

            for builder in self.builders.values(): 

                for build in builder.builder_status.getCurrentBuilds(): 

                    l.append(build.waitUntilFinished()) 

            if len(l) == 0: 

                log.msg("No running jobs, starting shutdown immediately") 

            else: 

                log.msg("Waiting for %i build(s) to finish" % len(l)) 

                return defer.DeferredList(l) 

        d.addCallback(wait) 

 

        # Finally, shut the whole process down 

        def shutdown(ign): 

            # Double check that we're still supposed to be shutting down 

            # The shutdown may have been cancelled! 

            if self.shuttingDown: 

                # Check that there really aren't any running builds 

                for builder in self.builders.values(): 

                    n = len(builder.builder_status.getCurrentBuilds()) 

                    if n > 0: 

                        log.msg("Not shutting down, builder %s has %i builds running" % (builder, n)) 

                        log.msg("Trying shutdown sequence again") 

                        self.shuttingDown = False 

                        self.cleanShutdown() 

                        return 

                log.msg("Stopping reactor") 

                _reactor.stop() 

            else: 

                self.brd.startService() 

        d.addCallback(shutdown) 

        d.addErrback(log.err, 'while processing cleanShutdown') 

 

    def cancelCleanShutdown(self): 

        """Cancel a clean shutdown that is already in progress, if any""" 

        if not self.shuttingDown: 

            return 

        log.msg("Cancelling clean shutdown") 

        self.shuttingDown = False 

 

    @metrics.countMethod('BotMaster.slaveLost()') 

    def slaveLost(self, bot): 

        metrics.MetricCountEvent.log("BotMaster.attached_slaves", -1) 

        for name, b in self.builders.items(): 

            if bot.slavename in b.config.slavenames: 

                b.detached(bot) 

 

    @metrics.countMethod('BotMaster.getBuildersForSlave()') 

    def getBuildersForSlave(self, slavename): 

        return [ b for b in self.builders.values() 

                 if slavename in b.config.slavenames ] 

 

    def getBuildernames(self): 

        return self.builderNames 

 

    def getBuilders(self): 

        return self.builders.values() 

 

    def startService(self): 

        def buildRequestAdded(notif): 

            self.maybeStartBuildsForBuilder(notif['buildername']) 

        self.buildrequest_sub = \ 

            self.master.subscribeToBuildRequests(buildRequestAdded) 

        service.MultiService.startService(self) 

 

    @defer.inlineCallbacks 

    def reconfigService(self, new_config): 

        timer = metrics.Timer("BotMaster.reconfigService") 

        timer.start() 

 

        # reconfigure slaves 

        yield self.reconfigServiceSlaves(new_config) 

 

        # reconfigure builders 

        yield self.reconfigServiceBuilders(new_config) 

 

        # call up 

        yield config.ReconfigurableServiceMixin.reconfigService(self, 

                                                    new_config) 

 

        # try to start a build for every builder; this is necessary at master 

        # startup, and a good idea in any other case 

        self.maybeStartBuildsForAllBuilders() 

 

        timer.stop() 

 

 

    @defer.inlineCallbacks 

    def reconfigServiceSlaves(self, new_config): 

 

        timer = metrics.Timer("BotMaster.reconfigServiceSlaves") 

        timer.start() 

 

        # arrange slaves by name 

        old_by_name = dict([ (s.slavename, s) 

                            for s in list(self) 

                            if interfaces.IBuildSlave.providedBy(s) ]) 

        old_set = set(old_by_name.iterkeys()) 

        new_by_name = dict([ (s.slavename, s) 

                            for s in new_config.slaves ]) 

        new_set = set(new_by_name.iterkeys()) 

 

        # calculate new slaves, by name, and removed slaves 

        removed_names, added_names = util.diffSets(old_set, new_set) 

 

        # find any slaves for which the fully qualified class name has 

        # changed, and treat those as an add and remove 

        for n in old_set & new_set: 

            old = old_by_name[n] 

            new = new_by_name[n] 

            # detect changed class name 

            if reflect.qual(old.__class__) != reflect.qual(new.__class__): 

                removed_names.add(n) 

                added_names.add(n) 

 

        if removed_names or added_names: 

            log.msg("adding %d new slaves, removing %d" % 

                    (len(added_names), len(removed_names))) 

 

            for n in removed_names: 

                slave = old_by_name[n] 

 

                del self.slaves[n] 

                slave.master = None 

                slave.botmaster = None 

 

                yield defer.maybeDeferred(lambda : 

                        slave.disownServiceParent()) 

 

            for n in added_names: 

                slave = new_by_name[n] 

                slave.setServiceParent(self) 

                self.slaves[n] = slave 

 

        metrics.MetricCountEvent.log("num_slaves", 

                len(self.slaves), absolute=True) 

 

        timer.stop() 

 

 

    @defer.inlineCallbacks 

    def reconfigServiceBuilders(self, new_config): 

 

        timer = metrics.Timer("BotMaster.reconfigServiceBuilders") 

        timer.start() 

 

        # arrange builders by name 

        old_by_name = dict([ (b.name, b) 

                            for b in list(self) 

                            if isinstance(b, Builder) ]) 

        old_set = set(old_by_name.iterkeys()) 

        new_by_name = dict([ (bc.name, bc) 

                            for bc in new_config.builders ]) 

        new_set = set(new_by_name.iterkeys()) 

 

        # calculate new builders, by name, and removed builders 

        removed_names, added_names = util.diffSets(old_set, new_set) 

 

        if removed_names or added_names: 

            log.msg("adding %d new builders, removing %d" % 

                    (len(added_names), len(removed_names))) 

 

            for n in removed_names: 

                builder = old_by_name[n] 

 

                del self.builders[n] 

                builder.master = None 

                builder.botmaster = None 

 

                yield defer.maybeDeferred(lambda : 

                        builder.disownServiceParent()) 

 

            for n in added_names: 

                builder = Builder(n) 

                self.builders[n] = builder 

 

                builder.botmaster = self 

                builder.master = self.master 

                builder.setServiceParent(self) 

 

        self.builderNames = self.builders.keys() 

 

        metrics.MetricCountEvent.log("num_builders", 

                len(self.builders), absolute=True) 

 

        timer.stop() 

 

 

    def stopService(self): 

        if self.buildrequest_sub: 

            self.buildrequest_sub.unsubscribe() 

            self.buildrequest_sub = None 

        for b in self.builders.values(): 

            b.builder_status.addPointEvent(["master", "shutdown"]) 

            b.builder_status.saveYourself() 

        return service.MultiService.stopService(self) 

 

    def getLockByID(self, lockid): 

        """Convert a Lock identifier into an actual Lock instance. 

        @param lockid: a locks.MasterLock or locks.SlaveLock instance 

        @return: a locks.RealMasterLock or locks.RealSlaveLock instance 

        """ 

        assert isinstance(lockid, (locks.MasterLock, locks.SlaveLock)) 

        if not lockid in self.locks: 

            self.locks[lockid] = lockid.lockClass(lockid) 

        # if the master.cfg file has changed maxCount= on the lock, the next 

        # time a build is started, they'll get a new RealLock instance. Note 

        # that this requires that MasterLock and SlaveLock (marker) instances 

        # be hashable and that they should compare properly. 

        return self.locks[lockid] 

 

    def maybeStartBuildsForBuilder(self, buildername): 

        """ 

        Call this when something suggests that a particular builder may now 

        be available to start a build. 

 

        @param buildername: the name of the builder 

        """ 

        self.brd.maybeStartBuildsOn([buildername]) 

 

    def maybeStartBuildsForSlave(self, slave_name): 

        """ 

        Call this when something suggests that a particular slave may now be 

        available to start a build. 

 

        @param slave_name: the name of the slave 

        """ 

        builders = self.getBuildersForSlave(slave_name) 

        self.brd.maybeStartBuildsOn([ b.name for b in builders ]) 

 

    def maybeStartBuildsForAllBuilders(self): 

        """ 

        Call this when something suggests that this would be a good time to start some 

        builds, but nothing more specific. 

        """ 

        self.brd.maybeStartBuildsOn(self.builderNames) 

 

class BuildRequestDistributor(service.Service): 

    """ 

    Special-purpose class to handle distributing build requests to builders by 

    calling their C{maybeStartBuild} method. 

 

    This takes account of the C{prioritizeBuilders} configuration, and is 

    highly re-entrant; that is, if a new build request arrives while builders 

    are still working on the previous build request, then this class will 

    correctly re-prioritize invocations of builders' C{maybeStartBuild} 

    methods. 

    """ 

 

    def __init__(self, botmaster): 

        self.botmaster = botmaster 

        self.master = botmaster.master 

 

        # lock to ensure builders are only sorted once at any time 

        self.pending_builders_lock = defer.DeferredLock() 

 

        # sorted list of names of builders that need their maybeStartBuild 

        # method invoked. 

        self._pending_builders = [] 

        self.activity_lock = defer.DeferredLock() 

        self.active = False 

 

    def stopService(self): 

        # let the parent stopService succeed between activity; then the loop 

        # will stop calling itself, since self.running is false 

        d = self.activity_lock.acquire() 

        d.addCallback(lambda _ : service.Service.stopService(self)) 

        d.addBoth(lambda _ : self.activity_lock.release()) 

        return d 

 

    @defer.inlineCallbacks 

    def maybeStartBuildsOn(self, new_builders): 

        """ 

        Try to start any builds that can be started right now.  This function 

        returns immediately, and promises to trigger those builders 

        eventually. 

 

        @param new_builders: names of new builders that should be given the 

        opportunity to check for new requests. 

        """ 

        new_builders = set(new_builders) 

        existing_pending = set(self._pending_builders) 

 

        # if we won't add any builders, there's nothing to do 

        if new_builders < existing_pending: 

            return 

 

        # reset the list of pending builders; this is async, so begin 

        # by grabbing a lock 

        yield self.pending_builders_lock.acquire() 

 

        try: 

            # re-fetch existing_pending, in case it has changed while acquiring 

            # the lock 

            existing_pending = set(self._pending_builders) 

 

            # then sort the new, expanded set of builders 

            self._pending_builders = \ 

                yield self._sortBuilders(list(existing_pending | new_builders)) 

 

            # start the activity loop, if we aren't already working on that. 

            if not self.active: 

                self._activityLoop() 

        except: 

            log.err(Failure(), 

                    "while attempting to start builds on %s" % self.name) 

 

        # release the lock unconditionally 

        self.pending_builders_lock.release() 

 

    @defer.inlineCallbacks 

    def _defaultSorter(self, master, builders): 

        timer = metrics.Timer("BuildRequestDistributor._defaultSorter()") 

        timer.start() 

        # perform an asynchronous schwarzian transform, transforming None 

        # into sys.maxint so that it sorts to the end 

        def xform(bldr): 

            d = defer.maybeDeferred(lambda : 

                    bldr.getOldestRequestTime()) 

            d.addCallback(lambda time : 

                (((time is None) and None or time),bldr)) 

            return d 

        xformed = yield defer.gatherResults( 

                [ xform(bldr) for bldr in builders ]) 

 

        # sort the transformed list synchronously, comparing None to the end of 

        # the list 

        def nonecmp(a,b): 

            if a[0] is None: return 1 

            if b[0] is None: return -1 

            return cmp(a,b) 

        xformed.sort(cmp=nonecmp) 

 

        # and reverse the transform 

        rv = [ xf[1] for xf in xformed ] 

        timer.stop() 

        defer.returnValue(rv) 

 

    @defer.inlineCallbacks 

    def _sortBuilders(self, buildernames): 

        timer = metrics.Timer("BuildRequestDistributor._sortBuilders()") 

        timer.start() 

        # note that this takes and returns a list of builder names 

 

        # convert builder names to builders 

        builders_dict = self.botmaster.builders 

        builders = [ builders_dict.get(n) 

                     for n in buildernames 

                     if n in builders_dict ] 

 

        # find a sorting function 

        sorter = self.master.config.prioritizeBuilders 

        if not sorter: 

            sorter = self._defaultSorter 

 

        # run it 

        try: 

            builders = yield defer.maybeDeferred(lambda : 

                    sorter(self.master, builders)) 

        except: 

            log.msg("Exception prioritizing builders; order unspecified") 

            log.err(Failure()) 

 

        # and return the names 

        rv = [ b.name for b in builders ] 

        timer.stop() 

        defer.returnValue(rv) 

 

    @defer.inlineCallbacks 

    def _activityLoop(self): 

        self.active = True 

 

        timer = metrics.Timer('BuildRequestDistributor._activityLoop()') 

        timer.start() 

 

        while 1: 

            yield self.activity_lock.acquire() 

 

            # lock pending_builders, pop an element from it, and release 

            yield self.pending_builders_lock.acquire() 

 

            # bail out if we shouldn't keep looping 

            if not self.running or not self._pending_builders: 

                self.pending_builders_lock.release() 

                self.activity_lock.release() 

                break 

 

            bldr_name = self._pending_builders.pop(0) 

            self.pending_builders_lock.release() 

 

            try: 

                yield self._callABuilder(bldr_name) 

            except: 

                log.err(Failure(), 

                        "from maybeStartBuild for builder '%s'" % (bldr_name,)) 

 

            self.activity_lock.release() 

 

        timer.stop() 

 

        self.active = False 

        self._quiet() 

 

    def _callABuilder(self, bldr_name): 

        # get the actual builder object 

        bldr = self.botmaster.builders.get(bldr_name) 

        if not bldr: 

            return defer.succeed(None) 

 

        d = bldr.maybeStartBuild() 

        d.addErrback(log.err, 'in maybeStartBuild for %r' % (bldr,)) 

        return d 

 

    def _quiet(self): 

        # shim for tests 

        pass # pragma: no cover 

 

 

class DuplicateSlaveArbitrator(object): 

    """Utility class to arbitrate the situation when a new slave connects with 

    the name of an existing, connected slave 

 

    @ivar buildslave: L{buildbot.process.slavebuilder.AbstractBuildSlave} 

    instance 

    @ivar old_remote: L{RemoteReference} to the old slave 

    @ivar new_remote: L{RemoteReference} to the new slave 

    """ 

    _reactor = reactor # for testing 

 

    # There are several likely duplicate slave scenarios in practice: 

    # 

    # 1. two slaves are configured with the same username/password 

    # 

    # 2. the same slave process believes it is disconnected (due to a network 

    # hiccup), and is trying to reconnect 

    # 

    # For the first case, we want to prevent the two slaves from repeatedly 

    # superseding one another (which results in lots of failed builds), so we 

    # will prefer the old slave.  However, for the second case we need to 

    # detect situations where the old slave is "gone".  Sometimes "gone" means 

    # that the TCP/IP connection to it is in a long timeout period (10-20m, 

    # depending on the OS configuration), so this can take a while. 

 

    PING_TIMEOUT = 10 

    """Timeout for pinging the old slave.  Set this to something quite long, as 

    a very busy slave (e.g., one sending a big log chunk) may take a while to 

    return a ping. 

    """ 

 

    def __init__(self, buildslave): 

        self.buildslave = buildslave 

        self.old_remote = self.buildslave.slave 

 

    def getPerspective(self, mind, slavename): 

        self.new_remote = mind 

        self.ping_old_slave_done = False 

        self.old_slave_connected = True 

        self.ping_new_slave_done = False 

 

        old_tport = self.old_remote.broker.transport 

        new_tport = self.new_remote.broker.transport 

        log.msg("duplicate slave %s; delaying new slave (%s) and pinging old " 

                "(%s)" % (self.buildslave.slavename, new_tport.getPeer(), 

                          old_tport.getPeer())) 

 

        # delay the new slave until we decide what to do with it 

        d = self.new_slave_d = defer.Deferred() 

 

        # Ping the old slave.  If this kills it, then we can allow the new 

        # slave to connect.  If this does not kill it, then we disconnect 

        # the new slave. 

        self.ping_old_slave(new_tport.getPeer()) 

 

        # Print a message on the new slave, if possible. 

        self.ping_new_slave() 

 

        return d 

 

    def ping_new_slave(self): 

        d = defer.maybeDeferred(lambda : 

            self.new_remote.callRemote("print", "master already has a " 

                        "connection named '%s' - checking its liveness" 

                        % self.buildslave.slavename)) 

        def done(_): 

            # failure or success, doesn't matter - the ping is done. 

            self.ping_new_slave_done = True 

            self.maybe_done() 

        d.addBoth(done) 

 

    def ping_old_slave(self, new_peer): 

        # set a timer on this ping, in case the network is bad.  TODO: a 

        # timeout on the ping itself is not quite what we want.  If there is 

        # other data flowing over the PB connection, then we should keep 

        # waiting.  Bug #1703 

        def timeout(): 

            self.ping_old_slave_timeout = None 

            self.ping_old_slave_timed_out = True 

            self.old_slave_connected = False 

            self.ping_old_slave_done = True 

            self.maybe_done() 

        self.ping_old_slave_timeout = self._reactor.callLater( 

                                    self.PING_TIMEOUT, timeout) 

        self.ping_old_slave_timed_out = False 

 

        # call this in maybeDeferred because callRemote tends to raise 

        # exceptions instead of returning Failures 

        d = defer.maybeDeferred(lambda : 

            self.old_remote.callRemote("print", 

                "master got a duplicate connection from %s; keeping this one" 

                                        % new_peer)) 

 

        def clear_timeout(r): 

            if self.ping_old_slave_timeout: 

                self.ping_old_slave_timeout.cancel() 

                self.ping_old_slave_timeout = None 

            return r 

        d.addBoth(clear_timeout) 

 

        def old_gone(f): 

            if self.ping_old_slave_timed_out: 

                return # ignore after timeout 

            f.trap(pb.PBConnectionLost, pb.DeadReferenceError) 

            log.msg(("connection lost while pinging old slave '%s' - " + 

                     "keeping new slave") % self.buildslave.slavename) 

            self.old_slave_connected = False 

        d.addErrback(old_gone) 

 

        def other_err(f): 

            log.err(f, "unexpected error pinging old slave; disconnecting it") 

            self.old_slave_connected = False 

        d.addErrback(other_err) 

 

        def done(_): 

            if self.ping_old_slave_timed_out: 

                return # ignore after timeout 

            self.ping_old_slave_done = True 

            self.maybe_done() 

        d.addCallback(done) 

 

    def maybe_done(self): 

        if not self.ping_new_slave_done or not self.ping_old_slave_done: 

            return 

 

        # both pings are done, so sort out the results 

        if self.old_slave_connected: 

            self.disconnect_new_slave() 

        else: 

            self.start_new_slave() 

 

    def start_new_slave(self): 

        # just in case 

        if not self.new_slave_d: # pragma: ignore 

            return 

 

        d = self.new_slave_d 

        self.new_slave_d = None 

 

        if self.buildslave.isConnected(): 

            # we need to wait until the old slave has fully detached, which can 

            # take a little while as buffers drain, etc. 

            def detached(): 

                d.callback(self.buildslave) 

            self.buildslave.subscribeToDetach(detached) 

            self.old_remote.broker.transport.loseConnection() 

        else: # pragma: ignore 

            # by some unusual timing, it's quite possible that the old slave 

            # has disconnected while the arbitration was going on.  In that 

            # case, we're already done! 

            d.callback(self.buildslave) 

 

    def disconnect_new_slave(self): 

        # just in case 

        if not self.new_slave_d: # pragma: ignore 

            return 

 

        d = self.new_slave_d 

        self.new_slave_d = None 

        log.msg("rejecting duplicate slave with exception") 

        d.errback(Failure(RuntimeError("rejecting duplicate slave")))